© CMG Lee • Dec2003
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Projection 3D

The problem with the basic concept is that it requires a liquid crystal display with a high frame rate. While this has been shown to be possible, it isn’t easy! However it is possible to get TV projectors with high frame rates, so this is what we are using now.
 







Normally a TV projector is shone at a white screen so that everyone can see the picture. But one can restrict the field of view of a TV projector by shining it at a lens. The lens forms an image of the projector on one eye of the observer, so while the projected image still forms on the lens, it is only visible to that eye. Other projectors can be added beside the first to project views to other positions, but the projectors have to be aligned with horrible accuracy. 
Instead we use a large projector, and place a slit in front of it. A large projector covered by a slit behaves like a small projector, i.e. it shines a picture onto the lens so as to be visible to only one eye. But if we now move the slit from side to side we can make the combination act like any of the other projectors.
 
 
The complete system comprises a big cathode ray tube projector, a liquid crystal shutter (the slit) and the lens, and the liquid crystal shutter is synchronised with the projector so that different views of the three dimensional object are screened to different viewing zones. This system has been remarkably successful. It has been licenced to a local company who have made a display which screens a three dimensional image comprising 28 colour VGA views - Infinity Multimedia of Hollywood have the first device in California.

Copyright CMG Lee & ARL Travis, Photonics and Sensors Group, Cambridge University Engineering Department